this entry I would have liked to have when I first minutes of the game have put behind me posted. Because my enthusiasm has really knew in those first 2 hours, no more boundaries. Since then, I play computer games, Tim Schafer is a continuous companion for me was. Starting with the Monkey Iceland console titles to its current levels, I played all its games to excess. I even each of its games played through several times, which I think is the greatest praise that can be passed as a player to a designer. I just wanted to again dive into this wonderful oblique worlds. Whether it is to do as a bumbling pirate adventure through the land of the dead to walk to prevent purple tentacles of world domination or me Raz to flow through the brains of other people. Once I have never served. What I mean to say I adore Tim Schafer as a game designer and creator of new worlds.
The Promised Land of Heavy Metal
Brutal Legend of is therefore natural an absolute must for me have been. Because this game is indeed his own words from Schafer was exactly the game that he had always wanted to do and give his love of Heavy Metal expression. Even though I have the game yet by now, I can say is mission accomplished. Every second of the game you can feel the love of the makers of Heavy Metal, and even I, yes I am actually a musical diet detractors might just because of this wonderful musical atmosphere for hours walking through the game world. It's hardly imagine how great I would find the game if I were a real metal fan. So I probably understand a lot of allusions in the game did not and I can not be how happy a baby, because I understood it. However, I only run with an amazed look through the open world, which acts as a collage made up of different metal album covers. Exhaust pipes protruding from a rocky cliff, huge sword handles stuck in the ground and diabolical demons that roam the land. The visual style looks really here at the moment of his peers. Solely for the Start menu, which is in the form of a record in the sleeve, is built belongs to the developers a creative memorial set.
And what is
After all the enthusiasm and glorification of all sober facts, what is it at all at Brutal Legend? Hero of the game is Eddie Hendricks, his character is the best roadie in the metal world. But a huge problem plaguing him, he has simply been born in a wrong time. Today, the metal is simply not what it once was. He has lost all its originality and force of nature. Just as Eddie believe it could get no more worse, but he is a better informed and in the world of God Ormagöden added. What would be the one to hell is Eddie, however, the paradise, heaven, or at least something similar. This world full of awesome violence, Chicks, beer and Heavy Metal is just fantastic. But unfortunately in this world is not all joy sunshine. Another area where the originality of the metal in danger of General nasty Lionwhite has corrupted the whole world and commercialized. Now the managers call the shots and it's all about profit. The music does not count anymore. But Eddie would not be the greatest roadie of all time if he do not join the resistance and it would lead to the promised land of rock. The story is so totally crazy, it criticized and caricatured at the same time the music industry. Just great, even for me as a non-metal fan I feel totally elated in the fight against these wimps that make the music break want. No matter what you do hear, not just to rock on.
full Brutal
Playful is the game but surprising unusual ways. Because it combines elements of various game genres. As would be eg the open world where you can move around and visit his clients at all times. Then there are the action-adventure sections where you schnetzelt by numerous enemies and shoots wild combos. Also a command system was also integrated to NPC companions follow rudimentary commands such as attack, defend, and to give. Very important then the so-called Stage-Battles. This is basically a pure Part strategy. Each side has a stage which should be defended. Between the stages will be the fan geysers. This one must take in order to generate Fanenergie as a resource. This energy can then create different units. For example, since Headbanger than melee, Motorcycle Rocker would be as a healer and hot girls with guns for ranged combat. You can even float with Eddie taking over the battlefield to give commands, but also actively participate in the fight. If the stage has fallen to the enemy has won. All these elements are playing great forward by the story that really help to put yourself in a world of heavy metal and the feeling is on the right to decent Music to fight.
I know but
As with virtually all games in which Tim Schafer was involved lives, even this game is the many little things that have been implemented by the developers. For fun you have to be honest, it is far from perfect. For split into its component parts, it is now time nothing special to drive through an open world with a car, or slice with an ax through hordes of monsters. In particular, the strategy part plays a little tough, since you do not always have the necessary overview specifically about its use has many different types of troops. But by more brilliant than the optical design of the world, the hammer inappropriate soundtrack, which has a constant companion through the game and the dozens of gags, one is talking so much that one all the shortcomings that are completely irrelevant. Just the players, who know the music industry a little, and thus in a position all the allusions to be understood, are probably even more fun to the game than I do, which I have of music and its artists as much idea such as Horst Sergio of football. Among the guest stars Ozzy Osbourne, for example find the guardian of Metal, Lemmy Kilmister Kill as master and as a spokesperson of Lita Ford as Rima or Rob Halford as a general Lionwhyte . Brutal Legend is just a game with soul, because it robs the player. Party on Eddie, no matter what you do, just do not listen to rock on.
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