retreat to game alive. game alive is a site of users for users. The site lives only on the contents of their community. Check it out. From now on I'm always be there.
retreat to game alive. game alive is a site of users for users. The site lives only on the contents of their community. Check it out. From now on I'm always be there.
Anyone who follows my diary regularly posts should now have noticed that I'm on an absolute retro trip. In a forthcoming posts I will also once again the full extent of this, Let's call it retro-stage show with photographs. Today I would like to write about my first experience with Ultima IX.
as Ultima IX came out, it was the first large 3D role-playing game, as we know it today. Before the Gothic could be seen in the 3rd-person view, a huge open world to explore in full 3D and has boundless adventure. When it was released but according to several magazines at that time very much bugged and needed a killer computer play halfway decently can. Hence appears the Bugdichte such role-playing genre to just be affective. But for me was the real obstacle, not to play Ultima, that I had not said killer computer. According to the packaging was a Pentium 2 with 400 MHz, 256 MB RAM, 2 GB hard drive, 8x CD-ROM drive and a 3D accelerator card with 16 MB recommended. The absolute madness. I only had a 486 with 4 MB Ram. ; (
But now I have, as usual, ordered on Amazon Marketplace, Ultima IX as a used games and for only 10 € including postage I had to wait a little while and watch the prices, but then was sought my offer. there. What can I say, when I opened the package, there are small tears crept into my eyes. I knew that the seller had indicated that the game is in its original box available. But that all items are included at that time was for me a mad surprise. Marveled at the image I have added this blog. You can see the box, the CD case, a poster of the tapestry of time (compared to times the screenshot from the museum in the game), a set of cards with the virtues by which it determines its character values in the game and the highlight of the package, a cloth map of Britannia. But this horny map, was the purchase price alone is worth it.
Playfully I was amazed how cool the game actually working today. I certainly miss some convenience features, but that the mood in the game and the attention to detail is fantastic. Also, the graphic style like it very much. Everything is a bit square (to the truth to say, very angular) and vision might be a tad higher, but the architecture and design of the environments just did a wonderful job. I actually hit the screenshot button continuously just to hold these great screens, especially that everything is so colorful is really good. Thus the world seems even more for a fantasy adventure. The characters are all already set to music, which back then was not necessarily standard for an RPG of this size.
scenes from Tutrial of Ultima IX:
As I have recently at Dark Omen a bit stuck, that damn necromancer constantly grilling a whole company before I catch him, I continued the way in Dungeon Keeper 2 deepened. Only when I saw the retro video game Star on the DVD, I even noticed how old the game is already. I played it when I was in my training. God that was long ago, a perceived life lies in between. At that time I did not play very long. I found the concept was interesting but then it just did not appreciate as much because there were too many other games to play for me.
But today I can really engage me on a cool concept. Especially in today's innovation poverty nachwievor so fresh so happens that you may not believe that this title is already over 10 years. On the poverty of so many polygon unit and one or the other fuzzy Texture may be seen that age yet, but the style and the lighting effects view, it is still a very nice game.
The basic concept of Dungeon Keeper, as the name suggests, build your own dungeon. But what would be a dungeon without heroes who descend into it. Exactly nothing. As guardian of the dungeon, but it embodies the evil side and the heroes of the fine is to defeat it. This can be achieved with your own creatures you with a lovely (so evil, dark and ugly) attracts Dungeon or by using traps you can build from his creatures and then sent distributed in the dungeon.
The controller does this indirectly. By hovering the hands of the Keepers one of the game world and can provide its workers the creatures Imps giving orders. You can break down as gold, bring bodies to the cemetery, conquer opposing fields / spaces, walls and reinforce what else containing accumulates in a dungeon. The Imps have created the framework, you can build in the free-dug caves rooms. First, a dormitory for the creatures and a chicken farm so they would not starve. But the creatures are of course also have to do something, also attracts each room also different creatures. A library attracts the black magicians. He conducts research in the library for new spells and is a powerful fighter. The torture chamber on the other hand attracts the iron maiden, they may also like when she is chastised by the hand of the Keepers. ;)
so you must create different conditions for the respective creatures to attract and to make them happy. The mission objectives in the campaign to break up this same old end are pretty varied. Time one has come as a portal through which new creatures. You have to be opposing heroes can die of starvation in prison in order to be reborn as a skeleton and then fight for us. Or as long as they tortured in the torture chamber, they change sides, but they need to heal but in between, so they do not die prematurely (Huh Huh Hääää, devil). Tortured them to death, they often give free secrets about the current dungeon, where there are as Gehime magic or large gold deposits. In still other issues, they must get along with as little or built small gold deposits. The variations are many and motivate the long term. Just a very beautiful and unusual game. Just the right to again a little variety to get games monotony.
Intro Dungeon Keeper 2:
the mouse pointer in the intro I apologize, is that in my recording software.
Scenes from Dungeon Keeper 2:
am running Dungeon Keeper 2, moreover, without problems under Vista. I did not have time to try the compatibility mode.
It was supposed to me so do not be surprised if a game is announced, and some ridiculous activation, online, or copy protection thing is mentioned. But the C & C 4 in the solo mode requires an Internet connection that's getting ridiculous. Above all, the audacity of the whole thing to sell as a feature (\u0026lt;Collect as players in single and multiplayer mode constantly Experience>), I find even an outright insolence. Of course, so I must be online with copy protection and data collection, such as how long I play, how often, how often solo, how often multi, determined that no one interested at EA. EA is finally sold to a kindhearted and also furniture for the sims apartment to a more than fair price (\u0026lt;less other things, you have no rights to the images or Filmen, Entwürfen, you into the network stellen>). Honestly, 10 years ago and even before then a rubbish has not been made with the players. Since you bought a game, it installed and then played. End. Everything was there not.
was certainly have been in the 90s copy protection, who does not remember the hubs to Monkey Iceland:
copy of the past. I myself can still any question from the manual before the start of the hockey manager of Software 2000 answer by heart. For the Adventure 13 office received one as a non-age photocopying paper with letter combinations of numbers, that was almost a bonus for the atmosphere of the agent game. But in contrast to the current copy protection schemes, these were things that the buyer of the product have not restricted. Since he had bought so that the disks, manuals, etc. with. They were his property. Only for the pirates, it was a Restriction. They had thick manuals and copy that is identical with turntables.
What about the LAN mode:
I'm not a big multiplayer games. I almost always have all played offline in solo mode, because I was never really attracted the multiplayer game. With two exceptions, and these were called Starcraft and Diablo. Both games I played in LAN mode hours' round with my friends. As put in there real early memories as we had filled the room with computers. Just to be on the evening to the morning to play together. Today we would have for the successor to the Internet. Why? Why is the future of gaming a step backward? Clear to the manufacturers, there is real time many advantages, but not for me as a buyer. I will cut only one other time in my flexibility in dealing with a game. For any other game I would probably have been unimportant, but just with Starcraft and Diablo I connect very beautiful memory in connection with the LAN mode. As it hits me just to hear that you want to omit this mode, the successors
Steam.
Steam for me is such a thing. Since my games are also tied to an account and you have to constantly be online. It searches for updates, even if you set the options that you do not want to. If then strike the connection to the server, here's nothing. Who says the Steam always exist in the form as now remains? Also this meaningless Steam folder on my hard drive, which you copy as a whole needs to install the games to time on a different computer, there are, after all downloads already integrated. I myself have had my experience with the Orange Box through Steam, that help me a lesson. Steam is with death and thus ever the current game Empire at War and Dawn of War. These are PC-exclusive games and I will not play because I was not ready I am a tight rein fallen through Steam leave.
Used Games:
have just in the last week I used the game collections Play the Games Vol 2 and 3 purchased. I just got a lot of fun with the included games like Dark Omen, Dungeon Keeper 2 and I definitely will also enjoy Dark Project, Silver, Outcast, Populous, Driver, etc. have. These ancient games you get, too, used almost exclusively, I could not buy new to me. In the future, but we will have to miss out. Accounts can not be resold. Online activations are determined not made each time by patch reversed and if the server is available for activation nor more than uncertain. So, a more joy to me as a player is taken through these mechanisms.
Manuals and packaging:
There are already some posts on game packaging. Even here you get as a constraint imposed by the game manufacturer. Previously was a thick book, poster with technology trees, and so on and so forth, part of a normal game. It was easy to do so. Today would be bound nor a drum loop and then says this is the Special Edition, once paid a few euros more. Honestly, I simply goes by the desire to spend money on something I used to get Sun I can understand it even if the manufacturers want to make money, but well, I need it not for a long time. Fortunately, I have to buy it either.
The upshot:
me for all these unpleasant changes ultimately have the consequence that I will not buy me all these games. The imprint Steam does not buy. Online activation will be left behind. Any game that forces me to do something which I do not want just so I can play it, not bought. That limits me on the PC is now a very beautiful. Since I currently only keep my console games. Recharge, game goes in and off you. But nice packaging and manuals have not. Strategy games there are also few and all you have to unlock Achievements in multiplayer to be online, which requires DSL. Who knows how long one at the console can still just play like that. I'm really curious what the future will bring us players. More fun than early not determined.
It is really fantastic. Dark Omen I mean. I have long not so much fun on a real-time strategy game had. The last one where I'm stuck to longer was Dawn of War including the stand-alone add-ons Dark Crusade. Every day I make a few battles and I am pleased when I managed a few losses. This application demonstrates how much motivation prevails when one has a core army available, accompanied by a battle to battle. I find myself now in the last third of the game and am still propagated the plague of the undead finally motivated to drive back into their graves. Dark Omen reminds me very strongly of Kingdom Under Fire for the X-BOX, just stop in the bird perspective, there is therefore no surprise that I like Dark Omen as well.
With new Einheitenkon-quotas and is a compaction of the story is always new motivation relapses and the game elements to make the battles more varied. The items which are found in some opponents can provide an extra kick. I've just found a magic wand of the mana cost of all spells reduced by one point. Thus it is raining now screaming skull fire without end, great. I am so excited about the game that I've also compiled an annotated mission again from the late game.
Mission witches towers
Besides Dark Omen I installed Dungeon Keeper 2 and Dune 2000 is already on my computer. But the title I report provides yet another time just as much, Dungeon Keeper 2 has today lost none of its former charm and looks almost as fresh as if the title just been released. Only in the graph, the ravages of Time-gnawed, their age, however they do a lot of style to compensate.
At first I kept working on making my trip to the retro game Dark Omen. One of the most important tasks you must perform in order to benefit older game to get beads in addition to the purchase of the exact search. The search for how do I get an old Win95/98 title without murmur to run under XP / Vista. In the case of Dark Omen, it was fortunately not very difficult to find info on the net because there is a really good English fan site with largely German translation. There are extra contributions Dark Omen at XP or Vista . On the side is probably all be helped to the game. For each mission there are videos and instructions and a large amount of data into units and objects. A real great site that you should watch as a fan again.
ran with me all relatively simple. In XP, the installation routine did not want to start first. In Vista, the installation was not a problem. At the start of the game was enough then Win95 compatibility mode and run with admin rights to choose. In addition, I had also, as described on the fan site, place the mouse pointer to default, otherwise the game crashes when loading the missions from. Have also set the graphics settings from 3D to CPU. Otherwise, there is an ugly image flickering. After I had done all these settings, the game ran so far without any restrictions.
playful but has me wiedermal disclosed but now we are effeminate. I'm not sure if someone could develop such a game today. The difficulty in the launch campaign has been salted pretty. The last two missions I've done with several attempts. Since taking your army from mission to mission, we must not too obviously suffer huge losses, the death of a whole regiment, or even the magician would end all further efforts. Since you can not save during missions, you have to play very focused committing no errors. If you lured into an ambush, then it's start over. Has my magician's come too close to the archers of the enemy, it also means starting over. There is more satisfying in the end when you leave the battlefield victorious. Which I think is great and what you should really always fit in strategy games, the choice between different missions. One can, for example, After the fourth mission to defend a town against undead or further towards the castle helmet Gart ride. Rides you continue to defend the castle in the next mission. If one defends you first conquer the city and then you have the castle back. Very cool. Who wants to see the progress of such a battle can look below the reconquest of Burg helmet Gart. I have edited out only 2-3 minutes idling.
One of the possible missions 6th "reconquest of Burg helmet Gart"
The atmosphere is also very successful. But what is primarily at the great dark graphic style and lyrics. The German speakers are unfortunately miserable. But the sayings are the coolest thing I've heard in a long time.
- ". I am the surgeon of damnation I cut the corruption out of the bowels of this country."
- "The Book of the Dead I can only read only I am able to resist my spirit with the curses of the cover when I approached the book bite me terribly..."
by the non-existent quality of the speakers such texts, although unintentionally funny, they amuse me anyway and cause me much joy. I have to fight the feeling against the ultimate evil and the way it should be. Who wants to risk a look, I warn against spoilers that can be here once the initiation of See the 8th mission. We just came back from the defense of the cousin of the Prince, Castle Garth Helm were taking back and helped a friend against the dwarf Untotenplage. Is now discussed how to proceed.
completion of the first chapter (Spoiler warning ):
The control of the game is also very successful. The only thing I lack is the perfect chance to take a break function for real-time battles. You can still call while playing a map in which the game is paused, but I would have liked like in Company of Heroes or Dawn of War, that I can give my orders to continue during the break. So the battles will be hectic sometimes. If you have later to command armies, it is even more determined even more difficult. But the controller provides the opportunity to act quickly and efficiently. Each regiment has a flag on which you can select it. Is it just not in the picture it is represented on the edge and can still be selected. All other commands such as ranged or magic can be a clearly arranged control panel below the right command. Convenient as it gets. For all who want to know more about the basics, I have here is the tutorial video.
Tutorial Dark Omen:
So really, since I stöber now been well over a year every now and again at the Amazon Marketplace for a used version of Dark Omen and stumble now more or less randomly over the old games collection Play the games at a bargain price. Meanwhile, there are even enough versions of Dark Omen, but the same for quite a collection of classics was for me as a collector at a stroke much more attractive. But why actually Dark Omen and as you stumble over Play the Games?
So, like all star game fans will know, there are now a few years the monthly 10-year retrospective. When it was Dark Omen's turn and Gunnar Lott and Heiko Klinge raved about the game, came in me the desire to catch up this game experience. A squad-based, real-time tactical game, the Warhammer universe and a core army to take one of the battle to battle, that I could not just let me escape. This sounds simple, in my game.
As I said at the beginning so I went to look on the used market. But either was the version is not available or was covered expensive. Therefore I left it for the first time. Recently arrived in retrospect then Dungeon Keeper 2 to the series. Uhhh, I thought, this is still around here somewhere. No way, I've lost my Dungeon Keeper 2 apparently. On the used market I came across even on individual versions, but also on the compilation Play the Games Vol.3. What could also have a look at the other editions of the series, and lo and behold, Dark Omen. I'm thrilled. Both collections for 5 neuron, because I do not disturb the other tracks as ballast. Now I can indulge my Retrotrip first time for months. ;)
so I can not just leave. If I had lying around a game, then I have to install it at the mercy and play. Now it was time again. Actually, I have the good days now very much used for other things besides the PC. I've driven a lot of motorcycle, I read lying in the sun, this was mentioned, I have the first Perry Rhodan Silver Band "The third power 'by. I have also helped my sister with the move. This was my mistake.
was moving because her boyfriend said at an old computer game on his own, which he no longer wanted. This related to the already somewhat aged, first-person shooter "The Outlaws outlaws" from Lucas Arts. I used to have during my training this game in my possession. But unfortunately it did not work properly. The cutscenes crashed in the middle and the game itself being bitchy every now have it again. So I had it at some point aside, even though I had enjoyed the time very very fresh Western scenario. I stand that is scary to Western. It hardly matters whether precious Western, Spaghetti Western or Neow. Outlaws then offered a really great atmosphere and so I regretted it, never played continue to have. I could not begin at a later date with new technology from scratch, because I had lost the CDs now.
But now times were accompanied with a double CD case in front of me, by the words: "Want to have" Of course I did not hesitate a second. The collector in I fully led somersaults and by applying the best efforts I managed to say casually. "Yes, yes, yes I will. Give it to me please please please. That's fantastic. Jipieeee. "
now so I can finally catch up on last. I had completely forgotten about the game, since it includes not just as a classic of the art shooter. Another shooter of the same company with light swords and other rigmarole overshadow this old classic with (note pun) great power. After installing Outlaws started for me on Vista without problems. The atmosphere is fantastic nachwievor due to the great music and the classical basic ingredients of any good Western. Railroad, unscrupulous businessmen, corrupt criminals, a cynical but fundamentally good Marshall, a woman holds it in balance, and of course an innocent victim.
Here the intro:
Although it is technically obsolete today, of course, relentlessly and the pace could be much higher, I think that the Outlaw Intro still a very idiosyncratic charm sprayed. The economical animation and painted backgrounds fit very consistent. For this, the music very nice header with his on-screen logos. Who wants to hear great music with the perfect Western flair, the need, moreover, only to put the CD into the player and can listen to it directly. seen playfully Outlaws is just too cute. A weapon that is standing in the picture centered, pixelated textures to find enemies and two-dimensional rectangular structure level with the target key. An old-fashioned cowboy shooting. But with the nostalgic look transfiguration it still generates an amazing amount of joy to me. Let's see how far I'll come.
Here are some playful impressions:
Have Games Technically just right to flow. Battlefield Bad Company but must wait a little. Because in addition to Puzzle Quest, it has impressed me the last two days, especially Perry Rhodan. It is not a classic adventure of ancient times as I have often summon beautiful, but like at least initially, I am very well. Therefore the beginning, I've been a mystery until just before the third level. The intro is very atmospheric and the graphics are really succeeded for an adventure. Pre-rendered, highly detailed background graphics with many small and large animations that ensure that the environment does not seem too static.
I have even from the Perry Rhodan universe, not the least Idea was also light and therefore concerns about whether the game is not perhaps done more for the connoisseur. I myself come but fares well. At the very beginning you get a lot of information and suggestion about Perry's past. I already know, of course, that Perry is over 3,000 years and all because he has found in the 70's a spaceship on the backside of the moon. In the meantime, he had several wives, which one starts with containing the relative immortality Sun Oh yes, and besides, he has fought both on Earth and in the Milky Way for peace. What made him a resident, afterwards the leader of Terra, formerly known as Earth. After beginning his girlfriend and mother of a Diamond Mondra their son, was kidnapped makes itself Perry to save them. It is quite leisurely to Adventure Typical investigations. Find the right business partner, solve a logic puzzle, and combining the correct items. Thanks to the really great speakers, in conjunction with the considerable graphic so is a beautiful sci-fi atmosphere.
I would probably be with Perry Rhodan already much further had it not still Puzzle Quest. Now that I know that the game starts only if I've just run an active internet connection on, I can enjoy the game fully. You start out only for a small round, but then loose pass by 2 hours to one of the growling stomach reminded that there are other needs. With the laptop outside in the sun a round of Puzzle Quest is on the current weather, but a really great thing. If it will be dark and colder, you can then play a little inside beautiful Perry Rhodan. :)
Impressions of Perry Rhodan:
Through my constant scribbling about my fatigue games, gambling, I was again motivated to correct. At Alpha Centauri to run I have a really far advanced at the game. World of Goo, I played through last weekend. On my 360 I have the first sin Battlefield Bad Company behind me and Perry Rhodan was already started. I have already solved a few puzzles.
But the last two days I was more concerned Puzzle Quest. Unfortunately, less from playful position. First I wanted to install it on my laptop. Because I thought it would be a good game on the road. But there it always fell off after takeoff. Then I installed it sauf my Media Center PC, as my games machine did not just set up on my desk. As it was then. After a restart of the campaign was started the game but suddenly be in English. What's funny because I English was not selected during installation. No matter on the big TV, I found it strange to play eh Bejeweled. So I built my gaming PC again and installed Puzzle Quest. But after the star, again the same crash. Crap.
did not help The installation of the patch. Only one night sleep over it and then try again the next day brought Puzzle Quest pity on this on my gaming PC to start. I then played the first round with joy, thinking that makes a lot of fun. Nice and a bit puzzling to build a hero. But today I start again and that is. The game is back in English. I do not understand it easily. I English at the installation is not selected. And above all, I wonder why I go to play can not choose the language. But anyway, I'm fortunately the English as much powerful that I still understand everything. But all the annoyances are a fun take on the games.
But I was really surprised Bad Company. Right at the start of the graphic style of the intro and the production with the introduction of the comrades from the Bad Company are properly stylish. After Mirrors Edge, Bad Company is my second game of Dice. I must say, as far as the style, which makes the graphics not as easy as before. The shooting action makes even want more. I will Bad Company well on the weekend for playing a good bit further.
With "Kingdom Under Fire" is an absolute highlight for ailing real-time strategists on consoles. The game offers an intriguing mix of strategy, action and role-playing. Those like me who has switched from the PC store to the console will miss first real-time strategy title. Around tactics there are on consoles. "Kingdom Under Fire" is not simply a port of PC standards on the console, but offers many fresh gameplay elements.
The game contains four campaigns, which are told from the perspective of a hero. This is always a hero among infantry squad. They are joined by other forces such as cavalry, archers, but also exotic ones like kites. The troops are always controlled as an association. On an expandable map is then added to the squad such as archers the command to attack the enemy infantry squad. The battle-field camera remains of diagonal selected to the squad, similar to "Full Spectrum Warrior". If we take, however, with the hero squad, the game switches to an action sequence and it is with the hero actively participate in the fray, which is of course always go back to the overview map in order to give new instructions to the other troops. This sounds very stressful and it is. Especially in the later campaigns, where you control less than 6 troops on the battlefield, you get a good sweat. They want the archers to be withdrawn so that they are not involved in dogfighting, the cavalry will be kept in motion so that it plows through the enemy, and ZuSa tzlich also want special skills such as healing or Meteor be used. To use special abilities, but you need points to win this by one with the hero in melee opponent is ironing. Therefore, all game elements in the battle are linked and we must find the right mediocrity in order to emerge victorious. This is the general course of battles, in doing so have several other conditions must be observed, for example, the position of the sun, so that the archers are not blinded or established cases of pioneers, Lae in the rain sst light is not a forest and so on.
story over and troop management
Between battles, the story driven by the dialog between the characters and you have the possibility to equip its troops and heroes. You can equip both the hero and the troops with up to three items. These are usually weapon, armor and shield. The money you earn for themselves in the battles. Furthermore, the ability of commanders to be improved. This is also important to be able to use certain branches of service. The cavalry does as a leader with the skills Frontal, horse riding and close combat. Here, the special abilities such as healing will be equipped. It is this role-playing portion is of vital importance in recent campaigns. Then you should save it before the distribution and test it in the ensuing battle, the strategy makes sense. Because if you upgrade your back and forth as you wish, you can see soon no longer random. Both the choice of the types of troops and the equipment is then very important in order to draw victorious from the battlefield. Conjures up the opponent as ever with lightning, you should not go with knights in armor in the battle or those with at least one armor That furnish additional protection against lightning. As you see, are here also interlinked all the elements together.
final consideration
The game offers endless possibilities that make up the charm of the game. If you victoriously through strategic actions and smart upgrade results from a battle that is very satisfying. The technology is moving at a high level. To take part in the battles of hundreds of units that are very detailed, while the gameplay is always extra liquid on the screen. A point of criticism I have, however, the difficulty . Call The classification of the four campaigns is easy, normal and hard. It should, however hot difficult, very difficult and impossible. Especially in the last two campaigns is no exact knowledge of the battlefield, are to be studied by futile attempts to upgrade their own units and skillful to get through. This makes the game literally degenerates into work. Cosy tactics is not. Just because, the size of the game with his four campaigns has been very great, I would have liked a few more missions easier. Finally I can every game to the real strategy fan the only heart . Lay The game offers almost infinite number of strategic opportunities and great graphics. But again, the difficulty is very high. Only those who are able to bite through a mission and also quiet times like to play more frequently accessed, should all other otherwise destroy one or the other gamepad.
platform: X-Box
Genre: Action-RTS-RPG
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Rating:
Graphics: 9 / 10
+ very many units, fantastic animation, good vision
- barren landscapes
Sound: 8 / 10 + great
Heavy
metal soundtrack - though tried, but average German speaker
Gameplay: 10/10
+ high strategic requirements, lots of action, role-playing elements
- too heavy
Story: 9 / 10 + The story is aimed
After the hero, but is a great danger that all share with each other, story is more than just a plea for epic battles
- Unfortunately, only dialogue with the heads symbolized hardly cutscenes between missions
Total: 9 / 10
----------------------- Here is my test video. Unfortunately, have a few bugs slipped. The tree of life is cast by the Dark Elves and does not cure me but my enemies. By magic, only the Curationzauber. In the end I say destroy the ballista the mammoth. This is unfortunately the Spieleton. Have fun.
I have written this review while before, now I have put the article be reworked and also created a video. So I'm here again, a new publication, however, in addition to my publication the reader test writers club Gamestar.de appears.
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Transformers is an action grenade in the first category. The game offers fast while shooting for fun in between, is very demanding. Many tactical variations in weapon selection, challenging boss fights and huge levels make Transformers PS2 an absolute highlight.
At the beginning of each level, you can choose one of three transformers. These differ in speed, attack power, defense and life energy. Then you're already sold on the top level and you get the first major Plus the game to face. It is not that is sold in a small confined area, but can explore freely in a vast jungle area in the Amazon, the one they wanted. You climb a mountain you can see the whole level and all with a wealth of detail that one would not expect the PS 2. Everywhere are shown in detail trees or old temple ruins, there rushes a wonderfully animated waterfall and you look at the sun will be dazzled by beautiful lighting effects. are suddenly pop up trees or the like to see it very often. The environments are diversified. There are jungle landscapes, snowy mountains, and much more.
The tasks in this level are always the same, find the scattered Minicons in the level and defeat at the end of a level boss. In the Minicons are small robots that can be combined with your own chosen Transformer. Four pieces can be equipped simultaneously and can be activated with the shoulder buttons. When selecting one, however, is set to two defensive and two offensive systems. This is also a strategic component wear, because you have to decide whether you're carrying along the heavy rocket launcher or sniper rifle the heavy armor or the flight upgrade. alone can combine with the Minicons spend hours. Experimenting with the Minicons is however also necessary because the opponents are not cannon fodder in the levels in his body. Heavy tank changes, special attacks, flying skills and defiziele attack patterns make creating an excessively even on Easy difficulty. With a color matched to the level and the opponents weapon combination, the enemy masses can always break down but professionally.
addition to Minicons you can still pick up so-called Datacon, which can accommodated Unlockable extras like concept art, photos of Transformer toys, screen shots and my personal Highlight, original commercials in which the transformer of the first generation of children to explain why such should not run away or quiet times guys play with girls. As a skilled player you are through in less than 10 hours the first time, then you can always pick up even more back to the levels and not previously found Minicons and Datacon. Criticisms are for me the thin story line that can not motivate further play and the vibrations of large masses of enemies. Overall, however, a simple action fireworks, which offers challenging gameplay and clever opponent. Those who have a PS2 and a weakness has for Transformers, which was to consider a purchase quiet times. A better Transformersspiel it so far.
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